Another episode of THE FORGE is in the history books and it was yet another raging success (as raging as 25 or so viewers can be). We gave away 100k Astral Diamonds courtesy of Zovya!
Along with the WED spotlight stream we recently added, we're thinking of adding even more live streams of the regulars on vent just playing content, specifically going after our bags in Neverdeath Graveyard as a start. The details on this will be coming soon™ so stay tuned™.
I also have received enough Astral Diamonds in tips to trade them for zen and buy my first mount, the Heavy Howler, which is an AWESOME mount.
I'll throw some screens up of it tomorrow as it's 3 AM and I'm tired.
-chili
Monday, June 3, 2013
Wednesday, May 29, 2013
Great First Stream and Working on Some New Content
Out first stream went pretty good, I would even say great! We had a good time and hopefully got some much needed attention to the few quests we played through. We even got a Dev to come watch us stream and give us some tidbits of information on the patch headed our way tomorrow (Thurs) which is great news. I hope the sound issue gets resolved, that would make for some much needed ambiance to the quests.
In light of that success we also had a bonus "featured" stream today where we focused on just playing and having fun through some of the better, more polished quests out there and threw in some of our own quests as well. It went pretty well too, with some of the better moments being a jumping puzzle map that one of our Guild mates had quite a task completing the easier part of.
Speaking of the guild, I am the Guild Leader of Dungeon Masters, an author guild on the Dragon shard. It was given to me by a fellow author and I am proud to be the leader of such a great community of content creators.
On to the new thing I am working on, no it's not allowing the players to kill Darius, yet. Sorry.
It is the next part of the Circle of the Living Flame campaign and I am nearing completion. This one, much like the previous one, is more combat focused and less story oriented. Like the first campaign, it will end with a larger story based quest in the final part and of course the same wow factor. It's probably not going to appeal to many players as it is just a task quest with tidbits of story lore and lots of fighting, which is fine because that is where the story is telling me to go.
At any rate, that's pretty much all I have for this post.
Peace
-chili
In light of that success we also had a bonus "featured" stream today where we focused on just playing and having fun through some of the better, more polished quests out there and threw in some of our own quests as well. It went pretty well too, with some of the better moments being a jumping puzzle map that one of our Guild mates had quite a task completing the easier part of.
Speaking of the guild, I am the Guild Leader of Dungeon Masters, an author guild on the Dragon shard. It was given to me by a fellow author and I am proud to be the leader of such a great community of content creators.
On to the new thing I am working on, no it's not allowing the players to kill Darius, yet. Sorry.
It is the next part of the Circle of the Living Flame campaign and I am nearing completion. This one, much like the previous one, is more combat focused and less story oriented. Like the first campaign, it will end with a larger story based quest in the final part and of course the same wow factor. It's probably not going to appeal to many players as it is just a task quest with tidbits of story lore and lots of fighting, which is fine because that is where the story is telling me to go.
At any rate, that's pretty much all I have for this post.
Peace
-chili
Friday, May 24, 2013
Getting Featured making a Guild and Live Streaming!
Man has it been a long week since my last post here, for that I am sorry!
After being spotlighted on the forums, my quest Crypts of Carnage has now been featured in the game as well, and if you were not aware of this, its like hitting the lottery! I am honored to receive this recognition for my quest that started out as a simple no story hack and slash and molded into a simple light story hack and slash :P Get out there and play it already!
The guys who I spend most of my time with in vent in the official Neverwinter Foundry Q&A Ventrilo have banded together and formed a guild on the Dragon shard called THE FORGE. It's a small collection of authors who try their best to help the community as much as possible and shed light on the Foundry quests that often get overlooked.
With that said, THE FORGE is also branching out into streaming the lesser played foundry content out there to try and get the authors who put in a lot of effort to their quests some much needed plays and attention.
We have previously been doing this for fun and we want to try and get the word out there about some fantastic quests that fly under the radar so we thought it would be fun to bring others along for the ride and help promote authors and their works in the process.
For more information check out these threads in the official forums:
The General Discussion Pimp Thread
The Foundry Forum Submission Thread
The Live Stream Link
Come check it out Saturday May25th @ 3 pm EST for our first broadcast!
To help bring in viewers, I will personally be giving away 1000 AD to a viewer at the beginning and each hour after and when we finally conclude this week’s stream I will give away a bonus 5000 AD!
After being spotlighted on the forums, my quest Crypts of Carnage has now been featured in the game as well, and if you were not aware of this, its like hitting the lottery! I am honored to receive this recognition for my quest that started out as a simple no story hack and slash and molded into a simple light story hack and slash :P Get out there and play it already!
The guys who I spend most of my time with in vent in the official Neverwinter Foundry Q&A Ventrilo have banded together and formed a guild on the Dragon shard called THE FORGE. It's a small collection of authors who try their best to help the community as much as possible and shed light on the Foundry quests that often get overlooked.
With that said, THE FORGE is also branching out into streaming the lesser played foundry content out there to try and get the authors who put in a lot of effort to their quests some much needed plays and attention.
We have previously been doing this for fun and we want to try and get the word out there about some fantastic quests that fly under the radar so we thought it would be fun to bring others along for the ride and help promote authors and their works in the process.
For more information check out these threads in the official forums:
The General Discussion Pimp Thread
The Foundry Forum Submission Thread
The Live Stream Link
Come check it out Saturday May25th @ 3 pm EST for our first broadcast!
To help bring in viewers, I will personally be giving away 1000 AD to a viewer at the beginning and each hour after and when we finally conclude this week’s stream I will give away a bonus 5000 AD!
Thank you!
-chili
Friday, May 17, 2013
Necropolis of Nightmare is now LIVE!
Netho'relak Saga - Prologue
Dungeons of Dread NWS-DISAP2SA3
Part 3: Necropolis of Nightmare NW-DANM3TCD5
@chili1179
Campaign Summary: It appears that someone has set up a dungeon challenge in the Sword Coast and is calling out to all adventurers to come accept explore it's depths, to claim the riches that it may hold or meet your fate within. But, (there is always a but) all may not be as it seems, inside the dungeons lie a brewing back story that could cause you to lose your soul and forever change the all of Faerun!
Quest Summary: On the trail of Darius Red, the Neverwinter Guard have received reports that he has taken his kidnapped son to a remote beach North of Neverwinter called Death Knell Cove, home of a powerful Drow Necromancer named Xaxiuz Corpserender also known as The Lord of the Dead. The Warlock’s tower hovers high above the cove and gaining access will take some considerable will power and wit, and a little muscle probably wouldn’t hurt.
Gather your strength, set your fears aside and pursue Darius into the Necropolis of Nightmare!
Quest Type: Combat/Story/Exploration/PuzzleTime to Complete: 30 Minutes or so (Undetermined)
Combat: Heavy In Parts
Starts At: Protector's Enclave - Guard Frinko
Tips: Quest Trail can be misleading at times, use the minimap/map to locate objectives.
Difficulty: (Created for Solo Play)
This campaign is the prologue to a larger story which will introduce you to one of the story's major antagonist; Darius Red. It's starts off slow in part 1 with it focusing mostly on combat and then the story takes off in part 2 to get you familiar with the larger back story and finally wrap up in this quest which will end the Prologue. The story will then continue in the next campaign:The Circle of the Living Flame.
When providing feedback, I ask that you please the as detailed as possible with locations of glitches, bugs, typos, misspellings, encounters that need adjusting (harder/easier) etc... The more detail you can provide the easier it will to be to fix and help make this campaign an the follow up campaign(s) much more enjoyable for the players.
Full Image: http://i.imgur.com/mS2WTw7.jpg
Campaign Image Album: http://imgur.com/a/pCpXG#0
Promotional Video: http://www.youtube.com/watch?v=aWkyY6etrDM
What are you waiting for? Go play it!
-chili
Dungeons of Dread NWS-DISAP2SA3
Part 3: Necropolis of Nightmare NW-DANM3TCD5
@chili1179
Campaign Summary: It appears that someone has set up a dungeon challenge in the Sword Coast and is calling out to all adventurers to come accept explore it's depths, to claim the riches that it may hold or meet your fate within. But, (there is always a but) all may not be as it seems, inside the dungeons lie a brewing back story that could cause you to lose your soul and forever change the all of Faerun!
Quest Summary: On the trail of Darius Red, the Neverwinter Guard have received reports that he has taken his kidnapped son to a remote beach North of Neverwinter called Death Knell Cove, home of a powerful Drow Necromancer named Xaxiuz Corpserender also known as The Lord of the Dead. The Warlock’s tower hovers high above the cove and gaining access will take some considerable will power and wit, and a little muscle probably wouldn’t hurt.
Gather your strength, set your fears aside and pursue Darius into the Necropolis of Nightmare!
Quest Type: Combat/Story/Exploration/PuzzleTime to Complete: 30 Minutes or so (Undetermined)
Combat: Heavy In Parts
Starts At: Protector's Enclave - Guard Frinko
Tips: Quest Trail can be misleading at times, use the minimap/map to locate objectives.
Difficulty: (Created for Solo Play)
- Group: Easy-Average
- Solo: Moderate-Hard
This campaign is the prologue to a larger story which will introduce you to one of the story's major antagonist; Darius Red. It's starts off slow in part 1 with it focusing mostly on combat and then the story takes off in part 2 to get you familiar with the larger back story and finally wrap up in this quest which will end the Prologue. The story will then continue in the next campaign:The Circle of the Living Flame.
When providing feedback, I ask that you please the as detailed as possible with locations of glitches, bugs, typos, misspellings, encounters that need adjusting (harder/easier) etc... The more detail you can provide the easier it will to be to fix and help make this campaign an the follow up campaign(s) much more enjoyable for the players.
Full Image: http://i.imgur.com/mS2WTw7.jpg
Campaign Image Album: http://imgur.com/a/pCpXG#0
Promotional Video: http://www.youtube.com/watch?v=aWkyY6etrDM
What are you waiting for? Go play it!
-chili
Thursday, May 16, 2013
Some spotlight love and weekend release for NoN!
This week I was surprised with the honor of being featured on the Neverwinter site for my Crypts of Carnage quest in the community spotlight.
It's something I am really proud of have but I think there are tons of other authors who are more deserving but I'll take it!
In other news, I have been working my butt off on the Necropolis maps and have the story complete, the maps complete and the encounters complete. I just need to tie up a few dialogues and proof play/check all the details to make sure it's ready to unleash to the masses. It's probably best played solo but I tried to keep in mind that players will go in groups so I tried to make it challenging but not overbearing or cheese fights.
The combat gets pretty heavy in the second half of the quest but not with stacked groups with hard abilities to destroy the player. I tried some experimental things with it that work best with a solo player but I still think groups will enjoy the story and I left a lot of room for exploration in the outdoor map with a lot more combat than the direct path will bring.
The outdoor map also has a couple of flavor items laying about for those explorers to find that should reward them with a little back story to the area they are playing.
I did manage to snag some screenshots this time as I played through it on the live server.
That is all for this update, should be posting again after the quest goes live.
Peace
-chili
It's something I am really proud of have but I think there are tons of other authors who are more deserving but I'll take it!
In other news, I have been working my butt off on the Necropolis maps and have the story complete, the maps complete and the encounters complete. I just need to tie up a few dialogues and proof play/check all the details to make sure it's ready to unleash to the masses. It's probably best played solo but I tried to keep in mind that players will go in groups so I tried to make it challenging but not overbearing or cheese fights.
The combat gets pretty heavy in the second half of the quest but not with stacked groups with hard abilities to destroy the player. I tried some experimental things with it that work best with a solo player but I still think groups will enjoy the story and I left a lot of room for exploration in the outdoor map with a lot more combat than the direct path will bring.
The outdoor map also has a couple of flavor items laying about for those explorers to find that should reward them with a little back story to the area they are playing.
I did manage to snag some screenshots this time as I played through it on the live server.
This is me working on the final boss room. |
The first boss you encounter |
A nice peek at the tower from inside a cave below. |
That is all for this update, should be posting again after the quest goes live.
Peace
-chili
Monday, May 13, 2013
Re-Published A New Threat!
I just re-published the Circle of the Living Flame Part 1: A New Threat with the changes needed to make the story more in line with the events that take place in DoD even though the final part of that chapter is not published.
Speaking of which, I have the first tower room in the Necropolis completed with all it's epic-ness and started working on the upper tower room but have not decided what exactly it's going to be, I'm thinking a puzzle room but not sure yet perhaps a small maze with puzzle aspects. Will have to mull over it a while. Still have the whole other tower to think about as well.
No further screenshots on that as I really want it to be a surprise, and I think you guys will enjoy it.
-Chili
Speaking of which, I have the first tower room in the Necropolis completed with all it's epic-ness and started working on the upper tower room but have not decided what exactly it's going to be, I'm thinking a puzzle room but not sure yet perhaps a small maze with puzzle aspects. Will have to mull over it a while. Still have the whole other tower to think about as well.
No further screenshots on that as I really want it to be a surprise, and I think you guys will enjoy it.
-Chili
Wednesday, May 8, 2013
Necropolis Update
Been working pretty hard on the next chapter of the DoD campaign; Necropolis of Nightmare. Added some caves for one of the quest objectives and building an old Dwarven Crypt for another one of the objectives. Still have to add encounters and work out the dialog and quests but that will come later, after I build the interior to the towers themselves as I am still working out the exterior story in my head.
For the interior I am thinking of going with a maze for the first floor but it might not appeal to many having to traverse a maze so I may also throw in an optional puzzle to bypass the maze and also include the option to the player, if they solve the puzzle, to traverse the maze too (for those who want to). I just have to figure out a puzzle that is complex enough to warrant bypassing the maze.
But that is pretty much as far as I have gotten with this one. I did make a teaser video while the servers were down yesterday, so feel free to have a look at that.
More updates to follow as I progress with this quest.
-chili
For the interior I am thinking of going with a maze for the first floor but it might not appeal to many having to traverse a maze so I may also throw in an optional puzzle to bypass the maze and also include the option to the player, if they solve the puzzle, to traverse the maze too (for those who want to). I just have to figure out a puzzle that is complex enough to warrant bypassing the maze.
But that is pretty much as far as I have gotten with this one. I did make a teaser video while the servers were down yesterday, so feel free to have a look at that.
More updates to follow as I progress with this quest.
-chili
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