- Made the quest easier to follow at some points.
- Changed some quest objectives to help players find where they should be. (sparkly trail)
- Added invisible walls to prevent trail from leading through solid objects/walls where the player cannot pass through.
I also have been putting in major time to my next quest Circle of the Living Flame Pt 1: A New Threat and I think players will enjoy it as much as they have the previous two. It goes back into the heavy hack and slash and dungeon crawl, which are things I enjoy myself and my work reflects that. This time though we are heading into a large cave complex with large open areas and claustrophobia inducing tight passages.
I spent a lot of time meticulously placing all the assets
and lighting and I think it looks great. I just need to do bit more polish with some encounters and
dialog tweaks and maybe some subtle lighting changes here and there.
I’m debating whether or not to prevent players from falling
below the floor in some areas but I like the bottomless pit feel and it may
cost me some ratings, which is fine because some players are dicks and give
shitty ratings for no reason other than because they can, fuckers.
Anyway, I will be publishing this quest soon so stay tuned.
No Screenshots, sorry.
Peace
-chili
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