Tuesday, March 12, 2013

Dungeons of Dread

These pages will discuss and promote the Neverwinter Foundry Campaign titled Dungeons of Dread and the two quests currently wrapped into this campaign.

The Two Quests Are:

Chapter 1: Crypts of Carnage

Chapter 2: Labyrinth of Lunacy

 History:

The Dungeons of Dread are a series of dungeons that I originally created for my pen and paper group back in the late 80's and early 90's. I later adapted it to Neverwinter Nights 1 and 2 in a progressive world. It was met with fair success, enough to warrant me to want to recreate it yet again for NWO. As things change, the adaption for NWO has made me deviate from the original plan of just a hack and slash trio of dungeons into a full out story in which this is just the prologue to.

The purpose of the original and the NWN versions were to test the player to see if they could complete the dungeon without dying. In the NWN version this meant you had to start from the beginning if you died. In the pen and paper version, unless you were with a group who could carry you from the dungeon, assuming the rest of them lived, you died and were dead forever. In the NWO version this currently is not possible, since there is no way to currently reset the quest upon death and permanent death in an MMO is unheard of, with good reason.


The back story to this campaign will grow with each quest, revealing a little more about the maps that you explore and what happened to the inhabitants of each map also about Darius' role in all of it. Without giving too much away, our resident mad man will play a pivotal role in the larger story and perhaps even become a person in which you can fight.

-chili

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